PVP Interface
When 2 or more players are on the same map square, a PVP battle is automatically triggered and randomly pits players into 1v1 battles.
Battles are turn-based, and each turn, players need to roll a dice to determine the attack hit rate for that turn.
Hit Rate = 40% x (Current EP / EP Cap) + 0.003 x Dice Points^2
If the attack hits, it will cause damage. Otherwise, no damage will be dealt.
Damage Inflicted = Your Attack Power x 100 / (Opponent's Defense + 50)
The battle continues until one side is either killed or runs away.
<aside> 💡 Defeating opponents will allow you to obtain their items/equipments, vice versa.
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